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The dragons are reawakening. All the signs indicate as much. The duration of the spell that pressured the beasts into magically extended slumber has almost elapsed. The fanatical Cult of the Wyrm, secretly worshipping the power of the creatures throughout the dark centuries, has emerge from hiding and it is murdering those whom it feels have the power to reinstate the spell. And the now-forgotten caverns where in fact the wyrms were restricted so many centuries ago shake with the stirrings of the restless dragons. A mismatched band of would-be heroes detects itself in the ownership of one of the few surviving copies of the spell, the Dragon's Lullaby. Shadowbender is worried. Lacking sufficient the perfect time to transcribe the spell, he's forced to rely on the anticipation it can be cast in its current track form, and music is an art he will not possess. Furthermore, he's responsible for leading this partially neophyte group across a trackless wilderness filled up with hidden perils. Drake of Allendale is hopeful; he feels they'll be in a position to find the semi-legendary Vale of the Wyrm wherein the spell must be cast despite the fact no person really has learned where it is. Roland is irked; others appear oblivious to the stupidity of aiming to cast the spell when exactly no person in the group actually has learned how to cast it. Oceana is conciliatory; she has learned the prejudices and incompatibility of several people of the group threaten to fragment their fellowship. Quint is daring; he isn't concerned the fanatical Cult of the Wyrm that is dogging their every step will kill them in order to avoid the casting of the spell regardless of the superior quantities, experience, and ownership of home territory benefits this group enjoys. Well, he isn't overly concerned. Will this group be able to conquer their own failings long enough to endure to cast the Dragon's Lullaby and save the planet from the depredation of the dragons?