Download Creating Places: The Art of World Building, Book 2 AudioBook Free
Creating a distinctive, immersive setting up one place at the same time. Creating Places is a detailed how-to guide on inventing the heart of every imaginary world - places. It offers chapters on inventing planets, moons, continents, mountains, forests, deserts, body of normal water, sovereign forces, settlements, and interesting locales. Comprehensive, culled research on each is provided to see your world-building decisions and understand the effect on craft, history, and audience. You can also learn how so when to create record and maps. Experts and newbies alike will take advantage of the free templates that produce building worlds easier, quicker, and more pleasurable. Learn the difference between types of monarchies, democracies, dictatorships, plus more for natural variety and believable issue. Understand how latitude, prevailing winds, and mountains affect local climate, rainfall, and what forms of forests and deserts will can be found in each location. Consistently calculate the length of time it takes to travel by horse, wagon, sailing vessels, or even dragon over different ground types and conditions. Creating Places is the second size in the Skill of World Building, the only multi-volume group of its kind. Three times the length, depth, and breadth of other tutorials, the series can help illusion and research fiction creators determine how much to build and just why, how to use world building in your work, and if the effort to generate places will experience rewards for you as well as your audience.